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 14. Doton [Earth Element]

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14. Doton [Earth Element] Empty
PostSubject: 14. Doton [Earth Element]   14. Doton [Earth Element] EmptyFri Feb 18 2011, 06:01

< - Doton - >
Note: All Doton [Defensive Only Type] Jutsus have Element Ability: Heavy Guard.

+ - Earth Release: Decapitation Hole - >
> One goes underground to trade places with their target. Pulling them under leaving only the head above ground.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + D
+ Effect: Restrained [2 Turns]

+ - Earth Release: Mud Puddle - >
> Placing the hands on the ground after forming seals the area under the target will become a sink hole of mud slowing them down greatly.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: Restrained [2 Turns]

+ - Earth Release: Bedrock Coffin - >
> Four sections of rocks will appear to surround the target crushing them into a closed spaced unable to move.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: Restrained PWR = BRW + 1.35

+ - Earth Release: Dropping Lid - >
> Falling from the sky a large pot that comes with a crushing power to seal a summoned beast forcing them to be useless.
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 3 + C
+ Effect: Summons Time Halved
+ Drawback: Does not work on Rank A Summons

+ - Earth Release: Landslide - >
> Gravel and large rocks will shoot from the ground causing them to fall from the sky like a landslide.
+ Type: Offensive
+ Hand Seal(s) + Rank: 3 + C

+ - Earth Release: Lead Body Weight ->
> Infusing one's chakra into someone else it cause their body to become somewhat heavy.
+ Type: Supplementary
+ Hand Seal(s) & Rank: 1 & B
+ Effect: Target's DEX /2 & Halved Total Rolls (Cannot Stack) | [3 Turns]

+ - Earth Release: Light-Feather Rock - >
> The technique reduces the player or opponent’s gravity, to be light as a feather. If the player masters the technique they can perform levitation and flight tricks.
+ Contact + Type: Touch + Offensive + Supportive
+ Hand Seal(s) + Rank: 0 + B
+ Effect: Reduces Player’s Gravity (+3 Rolls & Levitation [Travel Time / 2]
+ Drawback: Player & Opponent’s DMG (Halved)

+ - Earth Release: Earth Divided Flow - >
> Chakra is forced into the earth to cause land to rise splitting into halves. This creates a canyon after formation has been completed. This protects the caster within the center from being hit from attacks.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 4 + B
+ Effect: END + Doton Control = DMG Blocked & Total Roll Halved

+ - Earth Release: Carbon Gloves & Boots - >
- With the flow of chakra only going to the hands one is able to improve the damage of their melee and taijutsu without suffering from speed drawbacks.
+ Upkeep: Cost /2
+ Type: Supplementary
+ Hand Seal(s) & Rank: 3 & A
+ Effect: Melee & Taijutsu Dmg +125% (x1.25)

+ - Earth Release: Ultimate Lead Body Weight - >
> Infusing more of one's chakra they can cause someone to sink into the ground because of the body weighing like lead.
+ Type: Supplementary
+ Hand Seal(s) & Rank: 3 & A
+ Effect: Target's DEX /4 & Total Rolls Halved (Cannot Stack)
+ Restrictions: Earth Release: Lead Body Weight Learned

+ - Earth Release: Earth Prison Dome - >
> Captures a target or more in a dome of earth causing them unable to escape. After several seconds their chakra will start being absorbed into the caster's body. There is no escaping this dome unless one is able to overpower it.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 0 + A
+ Effect: Target -15% Chakra [Per Turn] + Wall's Defense = END + Doton Control

+ - Earth Release: Underworld Swamp - >
> Summon a swamp from the underworld which will sink anything this can cause a huge disadvantage if one is caught in the swamp.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 5 + A
+ Effect: Target Restrained [3 Turns]

+ - Earth Release: Lead Golem ver. Swift - >
- Making the hand seal of the "Snake" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Can emerge with three sharp points coming from the hand as the arms become slim allowing it to move quickly to have another attack be boost in damage.
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 [Snake] & A
+ Effect: Cannot be destroyed unless taking 1000 Dmg or more + Dmg = STR + DEX/2 & Blocks Dmg = END

+ - Earth Release: Lead Golem ver. Brute - >
> Making the hand seal of the "Dragon" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Will have a crown with five points on its head, growing armor like body with great force behind it but in exchange lose their endurance powers.
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 [Dragon Seal] & S
+ Effect: Cannot be destroyed unless taking +1000 DMG + Le.Go. DMG = STR +130% (x1.30) + DEX/2 & Blocking = END +115% (x1.15)

+ -Earth Release: Lead Golem ver. Endure - >
> Making the hand seal of the "Ox" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Will emerge from the ground having a domed shaped head with its arms taking the form of pillars. Allowing it to take great damage than usual but countering an action becomes harder for it cause of the weight.
+ Type: Defensive
+ Hand Seal(s) & Rank: 1 [Ox] & S
+ Effect: Cannot be destroyed unless taking +2500 DMG + Blocking = END +175% (x1.75)

+ -Earth Release: Lead Golem ver. Normal - >
> Slapping their hands against the ground lead will rush pouring together forming a golem with helix like arms with its face staring down its target. This beast can take a good amount of damage before breaking but shows no mercy to its enemies.
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 2 & S
+ Effect: Cannot be destroyed unless taking +2000 DMG  + Le.Go. DMG = STR x1.30 & Blocks DMG = END x1.30

+ - Earth Release: Carbon Skin - >
- Controlling the flow of their own chakra they can cause their skin to harden, improving their endurance and strength without having to effect their one's dexterity
+ Upkeep: Cost /2
+ Type: Supplementary + Offensive
+ Hand Seal(s) & Rank: 5 & S
+ Effect: Nexus Attributes BRW & END +130% (x1.30)

+ - Earth Release: Crusher - >
> Sections of rocks will come forth to the surface of the earth only to cause a crushing jaw of dirt and soil to engulf their target. After which they'll be stabbed with several jagged rocks from within.
+ Type: Offensive
+ Hand Seal(s) + Rank: 1 + S

+ - Earth Release: Underworld Crusher - >
> The counterparts of its abilities are horrible as one is forever sealed within the darkness being constantly stabbed by jagged rocks for almost eternity.
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 6 + S
+ Effect: Target: Stunned
+ Requirement & Restrictions: Must know Yomi Numa + Hasaiki


Last edited by Omicron on Thu Jan 31 2013, 07:02; edited 6 times in total
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14. Doton [Earth Element]
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