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 Hiraishin Shandian Approval Section

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Archaea
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PostSubject: Hiraishin Shandian Approval Section   Thu Jul 05 2018, 20:17

[spoiler="Hijutsu: Hiraishin Style"]


Hijutsu - Doujutsu – Raiton No Masutā Style
One of the ultimate abilities of the Hiraishin clan. This ability is rarely seen due to the high level of mastery with their ultimate Doujutsu - the Raidengan. This ability allows them to cast Raiton jutsu with their Raidengan instead of needing hand seals.
Type: Passive
Effect:  Able to use Raiton/Raiton Combinations with no hand seals. Raiton DMG X 1.10
Requirement: Raidengan Mastery: 50%, Raidengan must be activated.

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PostSubject: Re: Hiraishin Shandian Approval Section   Thu Jul 05 2018, 21:34

As a style choice, this looks good. This cannot be officially approved yet due to it being part of Hiraishin clan mechanics, but it looks good to me. Please wait from opinions from Omni.


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PostSubject: Re: Hiraishin Shandian Approval Section   Tue Jul 10 2018, 19:20

I do not see any form or issue with it at all.

So with that...


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PostSubject: Re: Hiraishin Shandian Approval Section   Wed Jul 11 2018, 23:50


+ Genin: Hetomi Iwamura
- Attribute Pts: BRW:67
Dex:67
Sanity:67
END:67
Intelligence:66
Awareness:66
- Jutsu Count: 6 E Rank
jutsu:
 


- Element: Fuuton
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PostSubject: Re: Hiraishin Shandian Approval Section   Thu Jul 12 2018, 08:07

This is your Mercenary build correct? All the jutsu is legit and it looks good stat wise to me. I am giving it my approval-- and remember you can train their stats in place of your own TP to use.


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PostSubject: Re: Hiraishin Shandian Approval Section   Fri Jul 27 2018, 22:18



C-Rank Summon: Zara (Sea Turtle)
Cost: 20%
Turn limit: 40 rounds

1 Abilities:

Aquatic Field
Zara constantly emits low amounts of moisture into the air - effectively powering Suiton and Suiton combination moves.
Effect: Suiton and Suiton combination DMG X 1.25 for all battle participants
'
2 Jutsu Rank C or lower

+ - Akigara - Empty Shell - >
> Used for interrogation, the techniques places a trance on another allowing information to be obtained easier. The jutsus leaves the target unable to function their body correctly and answer questions with ease.
+ Contact + Type: Touch + Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: Sanity -25%[x0.25] + Target must answer all questions truthfully + Hypnosis.

+ - Kingusari - Golden Chain - >
> From underground golden chains will spiral from the ground wrapping around the target binding their movement. Allowing one unable to move their ankles, wrists and neck.
+ Contact + Type: Visual or None + Supplementary
+ Hand Seal(s) + Rank: 3 + C
+ Effect: Restrains [2 Turns] + Sanity -25% [x0.25]


:Note: I know this won't be until Chuunin Exams are over that I get to use it. Not a problem.
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PostSubject: Re: Hiraishin Shandian Approval Section   Sun Aug 12 2018, 09:57

Need to completely Revamp the above with new summon rules, so disregard that.

Sage Ideas

Sage Hi-Ability

+ - Aqua Aura- >
> The Sage energy coalesces around Shan as he enters Sage Mode. The energy acts as a water and cooling ability around him - though it does not inhibit his breathing. The aura tends to take the shape of a turtle.
+ Effect: Katon [+ Advanced Katon + Katon Mixes] Damage reduced by 50% (X.5) when used against Shan.  Katon [+ Advanced Katon + Katon Mixes] effects negated on Shan (including drawbacks from his own Jutsu)


Sage Hi-Jutsu - TBD when I reach S rank probably.


Thoughts behind Aqua Aura - I've got Turtle Sage Mode so it makes sense. The idea is that it reduces fire damage passively and makes me immune to negative effects both from my opponent's fire + fire mixes jutsu as well as from my own (i.e. Plasma).
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PostSubject: Re: Hiraishin Shandian Approval Section   Sun Aug 12 2018, 13:18

You can negate the katon mixed effects and damage to a degree-- but not their drawbacks as a passive ability.

And also gonna chyeck with omni as it is a lot to put into a single sage ability.


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PostSubject: Re: Hiraishin Shandian Approval Section   Sun Aug 12 2018, 15:22

With Aqua Aura the concept is a great idea for the use of it all. But it does have a lot on to it for its effects. Here see if this is okay...

+ - Aqua Aura- >
> The Sage energy coalesces around Shan as he enters Sage Mode. The energy acts as a water and cooling ability around him - though it does not inhibit his breathing. The aura tends to take the shape of a turtle.
+ Effect: Katon [Evolved | Mix] Damage -50% [x.50] | Negate Drawbacks of Katon [Evolved | Mix]

With it being Drawbacks the aura is not stopping the element ability. Because those are effects that are auto added to the technique. Drawbacks is like using it and he getting damaged from the use like bruising sky leg.


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PostSubject: Re: Hiraishin Shandian Approval Section   Sun Aug 12 2018, 23:11

How would that interact with plasma stuff since the Instant Death isn't placed beneath a Drawbacks area.
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PostSubject: Re: Hiraishin Shandian Approval Section   Sun Aug 19 2018, 21:30

It will not be able to because of that Instant Death is due to the heat levels that are like the levels of stars themselves but lower levels [ranks] would not have that effect. Remember those techniques are just basic ideas for plasma. That does not mean all Plasma says, "Use me and you are dead deal."


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